E-SportsE-sports Gaining Recognition As a Sport by Jason Cordner May 19, 2016 The E-sports market has gained a lot of new additions and received a high interest from mainstream media. Consequently, the eSports market experienced a rapid growth which poses the question what challenges the market will have to face in the upcoming year.A traditional sports fan may scoff at that notion, as the video-game geek tag often gets tossed around. ESPN.com now has its own E-sports landing page. Top pro gamers are already millionaires and the League of Legends World Championship Final at the 17,000-seat Mercedes-Benz Arena in Germany, sold out in three minutes. E-sports Broken DownWhat is eSports exactly? In simple terms, eSports is a community of organized multiplayer video game competitions that has been taken to the professional and elite level.The main video game niches that these competitions are built around include Real-Time Strategy Fighting,First-Person Shooter and Multiplayer Online Battle Arenasome of the most popular eSports’ events are The International, League of Legends World Championship, Battle.net World Championship Series, Evolution Championship Series and the Intel Extreme Masters.Starcraft was the first big E-sport and it was big back in the middle 2000s. Broadband internet has opened so many doors to make it a global game. The sport has really taken off in the last few years. E-sports hasn’t even reached its peak yet.E-sports Equals Big MoneyThe whole E-sports community is actually starting to reel in a ton of revenue and they’re doing it fast. The phenomenon, which largely started at home, has now grown to be held in giant arenas around the world. With live broadcasts of their very packed events.E-sports are finding it easier and easier to find sponsors for their brand.This year, the E-sports community is expected to bring in $162 million in revenue. This is in large part due to the overwhelming increase in exposure and coverage of their events. In 2015, it was estimated that nearly 71,500,000 watched eSports’ events. Those numbers are only expected to rise, especially seeing how much easier it’s becoming to watch these events. Many networks including Fox sports, ESPN, and TNT are vying to land E-sports content to their networks.Performing Well In a Video Games Require SkillsLike all skill-based competition in society, video games have a sense of competitiveness that drives individuals to perform to their utmost ability. Not everyone can become an e-athlete and that title is reserved for those that put in the effort to train and dedicate themselves to their sport much like athletes in football, soccer, baseball, and other games that are commonly considered “sports.Many pro E-sports players now have nutritionists, and you absolutely can’t be fatigued mentally to succeed in this world. A typical game can last anywhere from 45 -60 minutes and there are typically best-of-three or best-of-five series.There is a reason there is an “E” at the beginning of E-sports. It’s “electronic sports and its competitive entertainment. Post Views: 1,050The following two tabs change content below.BioLatest PostsJason CordnerLatest posts by Jason Cordner (see all) Mark Cuban Is Allowing Dallas Mavericks Fans To Use Dogecoin - March 8, 2021 Nike Executive Ann Hebert Leaves Company Following Reports Of Son’s Sneaker Flipping Business - March 2, 2021 Vistaprint, Boston Celtics, NAACP Announced Formation of Power Forward Grant For Small Minority Business - February 24, 2021 The Mamba Brand? Kobe Bryant Was Reportedly Thinking Of Leaving Nike To Create Own Sneaker Company - January 4, 2021 Related Topicse-sportsgaming Click to comment You must be logged in to post a comment Login Leave a Reply Cancel replyYou must be logged in to post a comment.Newsletter SubscriptionCan't Miss Posts! 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